vsRAD 3.1 - Reconfigurable Radar Display Engine
vsRAD is a multifunctionnal, multimodes and
remote-controllable software used to display radar echoes
in three different modes (PPI, AR & B).
Version 3.1 brings a lot of improvments over the last builds, from customers requests and feedbacks.
Raw-Data import, speed optimizations, coloring, aspect, Coastline, Arc/Info and DTED inscrustations are available
for large area radar coverage.
vsRAD can be connected to any real-time application through
shared memory or embedded into a custom-made GUI using the programmable
API and provided libraries.
The product is available as a standalone application
as well as an SDK for custom integration. A GUI controller
is also provided as a demo and can be replaced by any other
(see Video: Integrated).
C++, Visual C++ 7.1 (.NET) - 8.0 (2005) - 9.0 (2008)
(P4 + Accelerated OpenGL graphic card)
White Box - vsRAD is designed to allow the user to
add his own callbacks to almost any drawings, using a published
C code - vsRAD is written in C for maximum performances.
OpenGL - vsRAD uses OpenGL for more realistic visual
Terrain - Coastlines, Arc/Info, DTED (with automatic
mechanism for terrain echoes with DTED 0).
Shared-Memory - vsRAD is using a shared-memory segment
for data inputs and commands, avoiding synchronization glitches
with the data provider.
Connectivity - vsRAD is also a standalone library that
can be embedded into a graphical application if allowing OpenGL
API - vsRAD comes with a complete and documented API
to control the display.
Expandability - vsRAD provides out of the box PPI,
A/R and B modes but other modes can be added by the user or by
VirtualSim under consultation work.
Automation Research Institute) - Lianyungang - China
NATO - Nurc - Italia