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05-2013 vsTASKER has now its own web-site

05-2013 Terranis has become our distributor for Scandinavia and Germany

05-2013 VirtualSim was exhibiting at ITEC in Roma, Italy

03-2013 VirtualSim was exhibiting at LAAD in Rio, Brasil

05-2011 Aben-Tech has become our distributor for the Taiwanese market

04-2011 TMN-Simulation has become our distributor for Australia and Pacific

04-2011 Anacom has become our distributor for South-America

03-2011 Taiwanese Institute choses vsTASKER for aeronautical simulation

11-2010 Finmeccanica bought vsTASKER for a flight simulator

06-2010 NATO acquired vsTASKER for harbour simulation studies

03-2010 Vietnamese Navy Institute selected vsTASKER & vsRAD for maritime simulation

03-2009 Tess-Com has become our exclusive distributor for Italia

02-2009 Agenium has become our exclusive distributor for France & Europe

02-2009
TMT Consulting has become our exclusive distributor for Vietnam

12-2007 vsTASKER in a Train Simulator!

06-2007 DigitalWorx becomes VirtualSim's exclusive Distributor for Singapore


04-2007 FMS Aerospace becomes VirtualSim's Distributor for Israel


01-2007 Integration with Trinigy 3D SDK

11-2006 vsTASKER deployed for an HLA exercise

10-2006 Di-Guy from Boston Dynamics can be used in vsTASKER to build even more realistic simulations

08-2006 vsTASKER 2.6 is now VegaPrime compatible

More...

vsRAD - Radar Display Engine
 Description      Videos     Versions     Download     FAQ

vsRAD 3.1 - Reconfigurable Radar Display Engine

vsRAD is a multifunctionnal, multimodes and remote-controllable software used to display radar echoes in three different modes (PPI, AR & B).

Version 3.1 brings a lot of improvments over the last builds, from customers requests and feedbacks.
Raw-Data import, speed optimizations, coloring, aspect, Coastline, Arc/Info and DTED inscrustations are available for large area radar coverage.

vsRAD can be connected to any real-time application through shared memory or embedded into a custom-made GUI using the programmable API and provided libraries.

The product is available as a standalone application as well as an SDK for custom integration. A GUI controller is also provided as a demo and can be replaced by any other (see Video: Integrated).
Easy Integration with VAPS™, vsTASKER
Operating System WindowsNT/2000/XP/w7
Compatibility Borland C++, Visual C++ 7.1 (.NET) - 8.0 (2005) - 9.0 (2008)
System Requirements (P4 + Accelerated OpenGL graphic card)
White Box - vsRAD is designed to allow the user to add his own callbacks to almost any drawings, using a published API.
C code - vsRAD is written in C for maximum performances.
OpenGL - vsRAD uses OpenGL for more realistic visual effects.
Terrain - Coastlines, Arc/Info, DTED (with automatic mechanism for terrain echoes with DTED 0).
Shared-Memory - vsRAD is using a shared-memory segment for data inputs and commands, avoiding synchronization glitches with the data provider.
Connectivity - vsRAD is also a standalone library that can be embedded into a graphical application if allowing OpenGL display.
API - vsRAD comes with a complete and documented API to control the display.
Expandability - vsRAD provides out of the box PPI, A/R and B modes but other modes can be added by the user or by VirtualSim under consultation work.
Main Users
    JARI (Jiangsu Automation Research Institute) - Lianyungang - China
    NATO - Nurc - Italia



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