Projects

See some projects and prototypes realized with our products

  • VegaPrime Integration

    VegaPrime used to be the widest 3D stealth viewer used in the military simulation worldwide (see Presagis). vsTASKER embeds a dedicated viewer which allows the user to directly work with VegaPrime native function calls. vsTASKER generates C++ code that compiles and links with the VegaPrime libraries. The simulation engine is included into the 3D engine.…

  • Missile to Missile

    vsTASKER has been used to model the counter measure of a ship against a simultaneous attack of two surface to surface missiles (SSM) launched by an enemy ship. Because the tool generates native code for VegaPrime, using this IG for the visualization was simple. Both countermeasures has been tested against the incoming missiles: [checklist] Missile…

  • Airport Simulation using Geo-specific Imagery

    vsTASKER has been used in some ATC simulation since it support ARINC 424 format and flight-plan definitions. With the Map-on-Demand capability (online and offline), it is possible to setup a realistic God-Eyes-View simulation on any airport of the word by just setting the terrain view on a particular area, draw or import ground taxi-lines, SID…

  • Air-Traffic Control Simulation

    Simulation of a TMA air-traffic controller handling several concurrent arrivals and departures. Using simple rules for separations, authorizations and priorities, vsTASKER is capable of providing a simulation with hundreds of aircraft, running faster than real-time for what-if analysis. Each aircraft is controlling its own scripted flight plan, then sends requests to ATC and follows his…

  • Road Traffic Simulation

    Use of the embedded Road feature of vsTASKER to simulate a road network populated with thousands of cars. Road Network is graphically designed inside vsTASKER using lane segments and junctions. Each segments can be described in terms of width, number of lanes, ways and allowed speeds. Each junction is defined as controlled by lights, stops…

  • GL-Studio Integration

    vsTASKER was used to directly provide inputs to GL-Studio graphical objects (from DiSTI). Object outputs like data flows, event or state changes were also redirected to logic or components. Instead of hand coding the behavior, connections and data transfers between objects inside GL-Studio editor, vsTASKER was used to directly open a GL-Studio model file, extract…

  • Train Cab System Trainer

    Use of vsTASKER for a train cab trainer. Embedded into a full simulator including motion platform and 3D visual system, vsTASKER was in charge of all the logic regarding the cab controller and the railway simulation system. The train manufacturer technical document was translated into visual logic to replicate the real equipment behavior. Specific components…

  • Underwater Simulation

    vsTASKER was used for underwater mission using unmanned autonomous vehicle. The purpose of the simulation was to test the embedded navigation system (logic) based on sea floor map analysis and runtime sonar input (simulated). The drone had to find its way towards a given target by avoiding getting too close to the surface (and being…

12