vsTASKER Release Notes v7.0

What’s new in build 7.0.1
[547] (01/10/2019)

  1. Automatic code synchronization between Visual Studio and vsTASKER GUI
  2. Titan Vanguard DLL integration + demo
  3. CIGI redesigned including Packet definition imports
  4. Add CIGI in Design mode
  5. Automatic Elevation Data generation using CIGI
  6. VBS-IG integration + demos using CIGI
  7. Add Folders for Cigi, HLA, 4586, DDS and Logic
  8. osgEarth viewer with demos and utility functions
  9. Dynamic User Interface redesign
  10. Single Terrain mode (one terrain shared for all scenarios)
  11. VBS3 Integration, templates and demos using ASI connexion
  12. Window resize and reposition is memorized per object.
  13. Fix ASC import (correct width/height using WGS84 projection instead of Flat Earth)
  14. In TerrainRep, add min and max WCoord variables (lower-left & upper-right).
  15. In TerrainRep, width & height variables replaced with getWidth() & getHeight() methods
  16. For generated code, <dbname>.h has been replaced with <dbname>_hdr.h
  17. Elevation tiles can now be resized using upper-right corner new position
  18. Can import Arc/Info in UTM
  19. Globe mode is now a plugin
  20. New coordinates converter (see Tools::Converter)
  21. MGRS conversion system in WCoord
  22. Arc/Info layers can be offseted and rescaled
  23. Reduce the memory footprint of a loaded database (more objects = more saving)
  24. Fixed the import of ASC Grid elevation data
  25. Fix import of multi-segmented coastline in TerrainBuilder
  26. Reduce the coastline memory footprint
  27. Fix a crash when deleting an Entity hooked with the LineInfo
  28. Fix a crash when deleting an Entity carrying runtime graphics
  29. Fix a crash when disconnecting from an HLA federation
  30. Charts can now display Dots (cloud)
  31. Fixed gaussRand(mon, max)
  32. Gaussian function added: gaussRandStd(mean, standart deviation)
  33. Fix a crash in Chart display with entity name > 20 characters
  34. Fix a memory curruption when closing a scenario with entity bitmaps
  35. Compact database is now working in Tools::
  36. Sprite and Feature toolbars disable buttons when associated dll is not loaded
  37. Fix Template deletion feature
  38. Fix Code Wizard for OSG and OsgEarth
  39. Fix a texture loss when starting/stopping simulation with bitmap entities
  40. Fix a loss of license when vsTASKER GUI using more than 1.6G of RAM
  41. Numerous minor fixes and improvments
  42. Automatically add Event/Fact originator to raiseEvent() raiseFact() calls
  43. Fix the LGROUP scope for Event and Fact (was not working before)
  44. Add fbase (Fact database) object to Vt_Group class
  45. Fix Cone drawing size
  46. Improve the Osg to Map utility (support large databases)
  47. Fix a crash when closing database after Entity duplication
  48. Remove some memory leaks
  49. Improve display of the time for Delays and EPoint
  50. Map right click panning no more deselect what is currently selected
  51. Fix MissileBallistic model
  52. All Features are restored at stop (even if modified during runtime)
  53. Fix Context restart (from a rule). Now, all rules restart
  54. Fix a memory corruption (wrong free) which was causing some random GUI crashes
  55. Add default lighting option to the terrain and entities (for all OSG output)
  56. Add the glNormalize call to fix the color/lighting problem of resized 3D models
  57. Coord2D and Coord3D can now be used as user-data interface type for fields
  58. case UPDATE: now works in Components when data is changed from Uinterface
  59. E|XPoint Event object can now be unselected (cannot before)
  60. Exit Point termination mode now support ABORT
  61. In Design, mouse wheel can scroll Environment, Diagrams when mouse pointer over them
  62. Feature now have “no label” check-box to hide label when displayed
  63. Fix a crash in the GUI when moving with the mouse a trajectory or path during runtime
  64. Secure with a semaphore the rtEvent shared-mem array
  65. New type for User-Interface: FileDef (based on .def text files)
  66. Fix mouse selection/panning problems on diagram panel when scrollbars are not centered
  67. Fix getNewPointAtGC() and elevationToGC() functions (values more accurate)
  68. User can create elevation area (dted) of different resolution for parts of the terrain
  69. Fix a bug with default scenario (now, it is properly saved)
  70. Fix a bug with the boat roll when waves effects is turned on
  71. Elevation textured map now support transparency
  72. LinearCtrl:: raw() has been replaced with reset()
  73. All Dynamic components: forceHeading/Speed/…() has been replaced with enforceHeading/Speed…()
  74. Dynamics: set() change the target value; enforce() change the current value; reset() change both.
  75. Fix a crash when duplicating scenario with WebMap and multiple terrains.
  76. Improved the crash effect of an helicopter
  77. Simulation Directory (DbOptions) can now support environment variable: $(myPath)/…
  78. Add a City Finder (coordinates) in the Terrain Setting window with 15000 cities
  79. vcc_net.lib and iphlpapi.lib must be added to all solutions in VisualStudio (automatically added from GUI)
  80. Release librarie sizes reduced by factor 2
  81. Data Interfaces default value improvment
  82. Search filter in the Model Importer
  83. Can now send events to all selected entities at runtime
  84. Optimization of the GUI performances