vsTASKER Release Notes v7.0

What’s new in build 7.0.4
[561] (30/11/2019)

  1. RNav can read the ARINC424 header (and displays it)
  2. Fix some dark theme coloring
  3. Fix the Enroute display (name highlighted)
  4. Fix the multi-sequences SID/STAR display (first sequence displayed)
  5. Add display toggle for Low and High Enroutes
  6. Fix the prune out process for all hemispheres
  7. Add alpha value for brightness control of raster and web maps
  8. Fix a crash when running OpenGL viewer (or Qt viewer) – fix 7.0.3 update bug
  9. Secured all topmost windows to prevent some to appear behind some others
  10. Improved the grid lat/lon display
  11. Fix a bug in the Lat/Lon default values for Grid settings
  12. Set Coastline color suitable for both themes
  13. Fix the Charts and Curves colors in dark theme
  14. Add the global Vt_Entity::check_name_unicity flag to fasten creation of thousands entities
  15. GdiOsg needs an OsgViewer to work. Fix HMI/village demo
  16. Fix a terrain dimensions bug when extremities are close to antemeridian.
  17. Fix Lat/Lon grid decimal unit display
  18. Fix the unzoom functionality (map toolbar)

What’s new in build 7.0.3
[554] (19/11/2019)

  1. Logic Task can now have a persistant EPoint
  2. Fix a bug with Persistant EPoint. Now, the EPoint reactivates (if persistant) only when the object it is hooked on leaves normally with DONE. Before, it reactivated immediatly. This may impact some faulty logics.
  3. Dark theme first draft (features and sprites not covered yet)
  4. Fix a bug when moving Rotator and Knob sprites under zoom (rotation center was slipping away)
  5. Can now paste an entity after copy, using the context menu
  6. Command/Event code now available for auto-update process
  7. Sprite code now available for auto-update process
  8. Allow Send and Receive socket items to use the same port
  9. Socket messages Source Id + filter-out fix: now: when filter out is checked, incoming messages with the same source are ignored and left in the buffer.
  10. Fix the runway display on the FlightPlan window
  11. Fix the broadcast mode (add Any Addr option)

What’s new in build 7.0.2
[550] (01/11/2019)

  1. Entity position was not correctly displayed on the Entity property window
  2. Component FlightManage has been renamed FlightManager (typo corrected)
  3. Fix a bug when saving a proned out RNAV database (no more crash at load)
  4. Runways (and other items) are now visible (hidden by default since then)
  5. FlightManage component makes realistic landings on runways
  6. A Flight-Plan can include a runway to land to or take-off from
  7. Any Flight-Plan waypoint can be removed from the plan
  8. Flight-Plans are now displayed in perspective mode, showing waypoints height
  9. Enhance FlightManage component for takeoff and landing phases
  10. Include the takeoff behavior in WingDyn component
  11. Fix a long freeze at scenario duplication or deletion
  12. Fix color of CircularGrid (and add a center little cross)
  13. Add freetype fonts for Entities (new font selector in Entity Properties)
  14. Add freetype fonts for Sprites (HMI objects)
  15. Circular plugin has been removed (and combined with Grid plugin)
  16. Add a SimpleMap sample for Qt in Runtime/Qt/SimpleMap
  17. Entity hook window now displays the target values for Speed, Heading and Altitude
  18. Reduce size of EntityExport structure by 16 bytes (useful with hundreds of entities)
  19. Fix an echo on Networks when raising Event to vt_rtc
  20. Fix a crash in SpecialZone component when entity is removed during runtime
  21. All terrain layers ask for a new file name at save-as (instead of overwritting the db)
  22. All Sprite and Feature windows can now Apply with effect on the display
  23. Fix a crash when saving-as a database during runtime (rare procedure)
  24. Fix a texture bug when autoloading a database with raster maps
  25. Hook window shows a button to popup the Flight Plan window
  26. Entered decimal lat/lon on Feature Point are no more nulled
  27. Removal of the background definition in Rotator and Slider sprites (use TexShape instead)
  28. Fix a glitches in sprite TexShape at manual resize with aspect ratio on
  29. Fix the OsgViewer camera setting (cockpit was not working well)
  30. Fix the OsgMap sprite (was not functional on v7)

What’s new in build 7.0.1
[547] (01/10/2019)

  1. Automatic code synchronization between Visual Studio and vsTASKER GUI
  2. Titan Vanguard DLL integration + demo
  3. CIGI redesigned including Packet definition imports
  4. Add CIGI in Design mode
  5. Automatic Elevation Data generation using CIGI
  6. VBS-IG integration + demos using CIGI
  7. Add Folders for Cigi, HLA, 4586, DDS and Logic
  8. osgEarth viewer with demos and utility functions
  9. Dynamic User Interface redesign
  10. Single Terrain mode (one terrain shared for all scenarios)
  11. VBS3 Integration, templates and demos using ASI connexion
  12. Window resize and reposition is memorized per object.
  13. Fix ASC import (correct width/height using WGS84 projection instead of Flat Earth)
  14. In TerrainRep, add min and max WCoord variables (lower-left & upper-right).
  15. In TerrainRep, width & height variables replaced with getWidth() & getHeight() methods
  16. For generated code, <dbname>.h has been replaced with <dbname>_hdr.h
  17. Elevation tiles can now be resized using upper-right corner new position
  18. Can import Arc/Info in UTM
  19. Globe mode is now a plugin
  20. New coordinates converter (see Tools::Converter)
  21. MGRS conversion system in WCoord
  22. Arc/Info layers can be offseted and rescaled
  23. Reduce the memory footprint of a loaded database (more objects = more saving)
  24. Fixed the import of ASC Grid elevation data
  25. Fix import of multi-segmented coastline in TerrainBuilder
  26. Reduce the coastline memory footprint
  27. Fix a crash when deleting an Entity hooked with the LineInfo
  28. Fix a crash when deleting an Entity carrying runtime graphics
  29. Fix a crash when disconnecting from an HLA federation
  30. Charts can now display Dots (cloud)
  31. Fixed gaussRand(mon, max)
  32. Gaussian function added: gaussRandStd(mean, standart deviation)
  33. Fix a crash in Chart display with entity name > 20 characters
  34. Fix a memory curruption when closing a scenario with entity bitmaps
  35. Compact database is now working in Tools::
  36. Sprite and Feature toolbars disable buttons when associated dll is not loaded
  37. Fix Template deletion feature
  38. Fix Code Wizard for OSG and OsgEarth
  39. Fix a texture loss when starting/stopping simulation with bitmap entities
  40. Fix a loss of license when vsTASKER GUI using more than 1.6G of RAM
  41. Numerous minor fixes and improvments
  42. Automatically add Event/Fact originator to raiseEvent() raiseFact() calls
  43. Fix the LGROUP scope for Event and Fact (was not working before)
  44. Add fbase (Fact database) object to Vt_Group class
  45. Fix Cone drawing size
  46. Improve the Osg to Map utility (support large databases)
  47. Fix a crash when closing database after Entity duplication
  48. Remove some memory leaks
  49. Improve display of the time for Delays and EPoint
  50. Map right click panning no more deselect what is currently selected
  51. Fix MissileBallistic model
  52. All Features are restored at stop (even if modified during runtime)
  53. Fix Context restart (from a rule). Now, all rules restart
  54. Fix a memory corruption (wrong free) which was causing some random GUI crashes
  55. Add default lighting option to the terrain and entities (for all OSG output)
  56. Add the glNormalize call to fix the color/lighting problem of resized 3D models
  57. Coord2D and Coord3D can now be used as user-data interface type for fields
  58. case UPDATE: now works in Components when data is changed from Uinterface
  59. E|XPoint Event object can now be unselected (cannot before)
  60. Exit Point termination mode now support ABORT
  61. In Design, mouse wheel can scroll Environment, Diagrams when mouse pointer over them
  62. Feature now have “no label” check-box to hide label when displayed
  63. Fix a crash in the GUI when moving with the mouse a trajectory or path during runtime
  64. Secure with a semaphore the rtEvent shared-mem array
  65. New type for User-Interface: FileDef (based on .def text files)
  66. Fix mouse selection/panning problems on diagram panel when scrollbars are not centered
  67. Fix getNewPointAtGC() and elevationToGC() functions (values more accurate)
  68. User can create elevation area (dted) of different resolution for parts of the terrain
  69. Fix a bug with default scenario (now, it is properly saved)
  70. Fix a bug with the boat roll when waves effects is turned on
  71. Elevation textured map now support transparency
  72. LinearCtrl:: raw() has been replaced with reset()
  73. All Dynamic components: forceHeading/Speed/…() has been replaced with enforceHeading/Speed…()
  74. Dynamics: set() change the target value; enforce() change the current value; reset() change both.
  75. Fix a crash when duplicating scenario with WebMap and multiple terrains.
  76. Improved the crash effect of an helicopter
  77. Simulation Directory (DbOptions) can now support environment variable: $(myPath)/…
  78. Add a City Finder (coordinates) in the Terrain Setting window with 15000 cities
  79. iphlpapi.lib must be added to all solutions in VisualStudio (automatically added from GUI)
  80. Release librarie sizes reduced by factor 2
  81. Data Interfaces default value improvment
  82. Search filter in the Model Importer
  83. Can now send events to all selected entities at runtime
  84. Optimization of the GUI performances