The purpose of the simulation was to test the embedded navigation system (logic) based on sea floor map analysis and runtime sonar input (simulated). The drone had to find its way towards a given target by avoiding getting too close to the surface (and being detected) while computing an interception path constantly actualized by the sonar information.
In this demo:
- vsTASKER GUI in perspective mode
- Specific dynamic model for the AUV
- User definable sea bed