These videos have illustrated the OpenSceneGraph built-in component. vsTASKER can visualize in 3D, using an OSG plugin, a scenario during its edition. Entities can be placed, and moved to the 3D editor for better correlation with the final database.
These videos have illustrated integration of VegaPrime 3D engine from Presagis. As vsTASKER is generating C++ code, embedding the C++ API of the IG allows the user to directly control the output from vsTASKER logic.